About Us
Building technologies applied to 3D Animation since 2020
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Our Story
Established in 2020 by Yassine Tahi and Henri Mirande, Kinetix is an AI company headquartered in Paris. We boast a diverse team of over 40 experts, including leading AI researchers dedicated to 3D animation. Our goal is to push the boundaries of 3D animation with AI, delivering innovative and powerful technologies for the gaming industry and beyond.
2020
The year company was funded
30
Employees
$
16
M+
Funding
3
M+
Emotes Played in-game
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Yassine Tahi
Co-founder & CEO Kinetix
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Adam Ghobarah
Founder & Managing Partner Top Harvest Capital
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Alexis Bonte
Group COO Stillfront Group
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Anya Ruvinskaya
Ex Sr. Product Manager Minecraft
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Julien Pageaud
Managing Partner Sparkle Ventures
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Alexandre Yazdi
Co-founder & CEO Voodoo
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Samir Agili
Co-CEO & President Tilting Point
AI Lab
15
AI Researchers & 3D engineers
An AI team pushing the boundaries of 3D animation
10M+
Proprietary data
Leveraged to train our AI models
5
Research Papers
Published
The blog
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Why games should start leveraging UGC
The gaming industry is perpetually evolving, and User-Generated Content (UGC) is the next step to climb.
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Kinetix unveils compatibility with USD format
Kinetix is thrilled to announce that Kinetix's Emote Technologies can now generate USD output files.
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Emotes: The Future of GIFs?
From pictures and smileys to GIFs and videos, visual expressions have continually reshaped the way we convey emotions, reactions, and individual nuances in our online conversation.